Xeno Training

The Journey Thus Far pt. 1
Prologues and Preamble
Founded as part of a slew of programs meant to study and combat the threats to mankind from beyond time and space, The Xeno Training program has collected a ragtag collection specialist hopefuls from around the world and beyond, hoping to find even a small number capable of becoming the representatives of Earth against all the odd and strange that our tiny blue marble has begun to experience. Unfortunately the requirements are steep and the work even rougher but from amongst the chaos of rigorous physical training, mind bending puzzles, and the esoteric ephemera of the mysterious professor nearly a dozen students have managed to make it to the final test. Dick Grayson, Jason Todd, Kori, Raven, and Roy Harper have made it to the final challenge, The Abandoned Place. Described as a pocket dimension where all that is ever lost or left behind eventually comes to rest it is here that these two tiny parties must complete their final task, find a trinket of something they have left behind and use it to go home. But the task seems easier said than done and as these young cadets are beginning to worry the cost of leaving this place of harmless tranquility might be worse than any wound they have yet to face. Will these eager youths manage to return home and learn the lesson the Lanky Lecturer has sent them to uncover, or will they be lost here forever, abandoned just like the reality they find themselves adrift in?
Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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